AI Insights · Timothy · December 2023
Top 5 Shoot'em Up Games on iOS in Central America Q4 2023
Explore the performance of the top 5 Shoot'em Up games on iOS in Central America during Q4 2023, analyzing weekly downloads, revenue, and active user trends.
In the fourth quarter of 2023, the top 5 Shoot'em Up games on iOS in Central America showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Survivor!.io from HABBY saw a fluctuating yet generally positive trend in weekly revenue. Starting at around $2.2K in late September, it peaked at $2.9K during the week of November 20 and ended the year at $2.1K. Weekly downloads for the game showed a steady increase early in the quarter, peaking at 3.5K in early November before declining to 1.5K in early December, and then rising again to 3K by the end of December. Active users remained relatively stable, fluctuating around 20K for most of the quarter, with a slight dip in early December before recovering to 21.5K by the end of December.
Archero, also from HABBY, experienced a significant jump in weekly revenue towards the end of the quarter, starting at $911 in late September and rising to $2.3K by the final week of December. Weekly downloads for Archero were modest, ranging from 317 to 929, with notable increases in mid-October and late December. Active users saw a steady rise, starting from 4.8K in late September and reaching 5.7K by the end of December.
Hunt Royale: Action RPG Battle from BoomBit, Inc. had a volatile revenue stream, with significant spikes and drops. The game peaked in early October with $6.3K but saw revenues drop to $662 by the end of December. Downloads followed a similar pattern, peaking at 767 in early October and then dropping to negligible numbers in the latter half of the quarter. Active users also mirrored this trend, with an early peak of 980 in early October, gradually declining to 242 by the end of December.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. maintained relatively consistent weekly revenue, ranging between $944 and $1.96K throughout the quarter. Downloads were more dynamic, with notable peaks of 1.1K in early November and 1.7K in the final week of December. Active users saw a steady increase, starting from 4.4K in early October and reaching 6.9K by the end of December.
Azur Lane by YOSTAR LIMITED had a steady rise in weekly revenue towards the end of the quarter, starting at $911 in late September and peaking at $2K in the final week of December. Weekly downloads were relatively low, peaking at 111 in the last week of December. Active users showed a slight upward trend, starting at 417 in late September and reaching 466 by the end of December.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.